Unit 4 Overview: Character, Culture, and Mechanics Design
Welcome to our unit on character, culture, and mechanics design! In this unit, we will provide some techniques and additional considerations when adding these facets to your game.
Required materials:
Readings:
- Bowman, Sarah Lynne, Simon Brind, Alessandro Giovannucci, Kjell Hedgard Hugaas, and Josefin Westborg. 2024. “Chapter 4: Designing for Transformative Goals.” In Transformative Role-playing Game Design, edited by Sarah Lynne, Elektra Diakolambrianou, and Simon Brind. Acta Universitatis Upsaliensis. Transformative Play Research 1. Uppsala University Publications.
