Reflection Journal 2: Role-Playing Game Design and You
Read Bowman et al.’s “Chapter 4: Practice: Transformative Role-playing Game Design and Research” in Transformative Role-playing Game Design.
Read Martin Nielsen and Martin Andresen’s “The Mixing Desk of Larp.”
Watch Josefin Westborg’s “Basic Design.”
Answer the following questions:
- What parts of the game design process have you found most challenging in the past? In this project?
- After reviewing the Mixing Desk of Larp, which faders do you think are most relevant to your design? How will you approach these faders in your design? Be specific.
- Choose another fader. How might the design of your game change significantly if you moved that fader to another position? How would the game concept or play experience change? Be specific.
