Course Content
Unit 2: Transformative Leisure Role-playing Games
These types of games were not necessarily designed for an educational or therapeutic purpose, but that players might find them transformative in a variety of different ways.
0/5
Unit 3: Therapeutic Role-playing Games
These types of games are designed for a therapeutic purpose or to help participants develop social skills.
0/4
Unit 5: Research Through Design
We will discuss ways to design and iterate role-playing games, but also how to take that process a step further and engage in formalized analysis of the process through academic writing.
0/7
Unit 6: Ritual, Myth and Symbolism
We can consider role-playing games ritual spaces, but rituals can also be embedded into role-playing games for deeper experiences.
0/4
Unit 9: Game Technologies and RPGs
By its very name, analog role-playing emphasizes interactions between people unmediated by technology, but of course in reality, we often use technologies during play.
0/4
Unit 10: Transformative Game Design and You
In this unit, you will reflect upon the course as a whole, as well as your design and playtest experiences.
0/3
Introduction to Transformative Game Design

Submission of First Complete Draft of Major Assignment 2: Transformative Game Design

Please submit your first complete draft of Major Assignment 2: Transformative Game Design here at this link. You will also send this draft to one or more of your peers in your group for review over email, Discord, or another preferred channel of communication. Then, you will integrate their feedback in your final draft. Please read Major Assignment 2: Transformative Game Design for more details.

Note: You will only include Appendix II: List of Recommendations from Peer(s) and Instructors and Revisions in your Final Draft submission. This Appendix will be based on recommendations related to the academic writing in this First Complete Draft, not earlier work, as you will discuss earlier feedback in the body of the paper.