Course Content
Unit 2: Transformative Leisure Role-playing Games
These types of games were not necessarily designed for an educational or therapeutic purpose, but that players might find them transformative in a variety of different ways.
0/5
Unit 3: Therapeutic Role-playing Games
These types of games are designed for a therapeutic purpose or to help participants develop social skills.
0/4
Unit 5: Research Through Design
We will discuss ways to design and iterate role-playing games, but also how to take that process a step further and engage in formalized analysis of the process through academic writing.
0/7
Unit 6: Ritual, Myth and Symbolism
We can consider role-playing games ritual spaces, but rituals can also be embedded into role-playing games for deeper experiences.
0/4
Unit 9: Game Technologies and RPGs
By its very name, analog role-playing emphasizes interactions between people unmediated by technology, but of course in reality, we often use technologies during play.
0/4
Unit 10: Transformative Game Design and You
In this unit, you will reflect upon the course as a whole, as well as your design and playtest experiences.
0/3
Introduction to Transformative Game Design

Reflection Journal 5: Transformative Game Design and You

Answer the following questions:

  1. What has your experience in this class been like?
  2. What were the most interesting aspects of this course for you, if any? Be specific.
  3. What were the most challenging parts of this course for you, if any? Be specific.
  4. How have you grown as a designer during this course, if at all? Be specific.
  5. How have you grown as an academic during this course, if at all? Be specific.
  6. What are you most hoping to learn from the other courses in the Master’s?
  7. Any other comments?