Course Content
Unit 2: Transformative Leisure Role-playing Games
These types of games were not necessarily designed for an educational or therapeutic purpose, but that players might find them transformative in a variety of different ways.
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Unit 3: Therapeutic Role-playing Games
These types of games are designed for a therapeutic purpose or to help participants develop social skills.
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Unit 5: Research Through Design
We will discuss ways to design and iterate role-playing games, but also how to take that process a step further and engage in formalized analysis of the process through academic writing.
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Unit 6: Ritual, Myth and Symbolism
We can consider role-playing games ritual spaces, but rituals can also be embedded into role-playing games for deeper experiences.
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Unit 9: Game Technologies and RPGs
By its very name, analog role-playing emphasizes interactions between people unmediated by technology, but of course in reality, we often use technologies during play.
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Unit 10: Transformative Game Design and You
In this unit, you will reflect upon the course as a whole, as well as your design and playtest experiences.
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Introduction to Transformative Game Design

Reflection Journal 4: Role-playing, Identity, and You

Read Section 6.5 “Narrative and Postmodern Magic” in Bowman et al.’s “Chapter 6: Key Concepts, Techniques, and Purposes for Transformative Role-playing Game Design” in Transformative Role-playing Game Design.

Read Section 3.5 on “Identity Theories” in Diakolambrianou et al.’s “Chapter 3: Theory, Central Concepts, and Inspirational Materials” in Transformative Role-playing Game Design. 

Choose one (1) of the following to examine: Josephine Baird’s “Role-playing the Self: Trans Self-Expression, Exploration, and Embodiment in (Live Action) Role-playing Games” (reading) or Baird’s “Designing for Trans & Nonbinary Experiences & Exploration in Larps.”

Answer the following questions:

  1. The materials in this class support the notion that people contain a multitude of identities within themselves, both psychologically and socially. What have your own role-playing characters represented for you?
    • If you are inexperienced in role-playing, you can discuss the characters you have played in the playtests in this course.
  2. In 1-2 sentences, describe Baird’s journey with identity exploration in performance activities. Have you ever explored another gender or sexual identity through performance?
    • If not, are you interested in exploring gender or sexual identity through role-playing? Why or why not?
  3. Choose one (1) aspect of your own identity. Provide a brief design sketch of a role-playing game exploring this aspect of identity, whether in a direct or indirect way. Consider what you hope players would gain from such an experience.