Course Content
Unit 2: Transformative Leisure Role-playing Games
These types of games were not necessarily designed for an educational or therapeutic purpose, but that players might find them transformative in a variety of different ways.
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Unit 3: Therapeutic Role-playing Games
These types of games are designed for a therapeutic purpose or to help participants develop social skills.
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Unit 5: Research Through Design
We will discuss ways to design and iterate role-playing games, but also how to take that process a step further and engage in formalized analysis of the process through academic writing.
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Unit 6: Ritual, Myth and Symbolism
We can consider role-playing games ritual spaces, but rituals can also be embedded into role-playing games for deeper experiences.
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Unit 9: Game Technologies and RPGs
By its very name, analog role-playing emphasizes interactions between people unmediated by technology, but of course in reality, we often use technologies during play.
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Unit 10: Transformative Game Design and You
In this unit, you will reflect upon the course as a whole, as well as your design and playtest experiences.
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Introduction to Transformative Game Design

Playtest 2: Your Transformative Game Design

Complete your second Playtest and Feedback Session of your nanogame with your group.

  1. Remember that each playtest and feedback session should not exceed 1 hour: 45 minutes maximum for the playtest making sure you save 15 min for feedback from all participants.
  2. Make sure that each student’s game gets playtested. This may require more than one video call.   
  3. Come to your playtests prepared with your playtest plan and questions for feedback from your playtesters.
  4. Remember to collect all feedback during the session itself, not after you leave the video conferencing session. 

Important: Do not assign “homework” to the participants after the session, such as questionnaires or interviews. All feedback should be collected in the session itself.

Note: We recommend using Gallery view in Zoom to make sure you can see all the players, especially if you plan on using in-game safety mechanics. You can also use Zoom’s built-in features, such as the X button; thumbs up and down; and chat for off-game safety communication.