Course Content
Unit 1: Transformative Game Design: Implementation Basics
This course explores foundational concepts and practices to consider when implementing analog role-playing games for transformative impacts.
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Unit 5: Research and Implementation Specifics
In this unit, we will discuss specifics of different approaches to role-playing game research, as well as implementing role-playing games for educational purposes.
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Unit 9: Conflict and Implementation
In this unit, we will discuss various topics related to conflict and role-playing game implementation
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Transformative Game Design 2

Overview: Conflict and Implementation

Unit 9 Overview

In Unit 9, we will discuss various topics related to conflict and role-playing game implementation. As usual, we will discuss ways in which players can explore conflict within games as content, but also conflicts that can occur as a result of issues with implementation and play.

In this Unit, we will cover:

  • Accessibility
  • Conflict Resolution/Transformation
  • Class and Capitalism
  • Gender and Sexuality
  • Power and Oppression
  • Law

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Note: Some of the materials below may not be available outside of this course. We are providing them as part of your education within this course. Do not distribute PDFs. 

Required materials:

  • Bowman, Sarah Lynne. 2013. “Social Conflict in Role-playing Communities: An Exploratory Qualitative Study.” International Journal of Role-Playing 4: 17-18.