Course Content
Unit 1: Transformative Game Design: Implementation Basics
This course explores foundational concepts and practices to consider when implementing analog role-playing games for transformative impacts.
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Unit 2: Implementing Applied Role-playing Games
In this unit, we will discuss considerations when implementing applied role-playing games for transformative purposes.
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Unit 4: Implementing Educational Role-playing Games
In this unit, we will discuss considerations when implementing role-playing games for educational purposes.
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Unit 9: Implementing RPGs with Advanced Technologies
In this unit, you will learn about many of the newer technologies that have been developed recently and that will surely shape the future in important ways.
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Transformative Game Design 2

Course Calendar

Transformative Game Design 2: Course Schedule

  • For detailed requirements for assignments, see the Schedule & Instructions link.
  • All assignments are due the end class on the day assigned, i.e. Mondays at 11:59pm in your time zone. When possible, please post the night before to make sure your peers have time to comment upon your posts.
  • Discussions and Journals marked as Optional for Pass with Distinction are recommended to skip if you want to go for a Pass instead of a Pass with Distinction. You will still be required to examine the homework materials leading up to those assignments.

Week 1 – Unit 1

Monday

Introducing Yourself and Choosing Playtest Groups

Activities:

  • Choose a playtest group based on times available under groups. You can choose the same group as last time or join a different one. Please organize in groups of 4.
    • Post an introduction to your small group. 
    • Organize a playtest session with your group.
  • Complete Orientation Quiz by 11:59pm in your time zone.

Homework:

  • Choose (1) of the following: 
    • Watch Sarah Lynne Bowman’s “Transformative Role-playing Games: Implementation Basics” (1 hr 12 min); or
    • Read Bowman’s “Chapter 1” in Implementing Transformative Game Design (pp. 27-54).

Wednesday

Basics of Scaling and Implementing Transformative RPGs 

Activities:

  • Complete Discussion 1: Basics of Scaling and Implementing Transformative RPGs by 11:59pm in your time zone.

Homework: 

  • Read Brind et al.’s “Chapter 3” of Implementing until the end of section “3.2 ii: Run-time roles” (pp. 116-120).
  • Read Bowman et al.’s “Chapter 4” of Implementing until the end of section “4.2 Inclusive facilitation” (pp. 191-207). Choose one (1) video to watch from the Art of the Table list under the Overview for Unit 1.
  • Optional: Read section 4.6 of Implementing until the end of “b) Interaction with the game’s environment, narrative, and challenges” (193-197, 4 pages)
  • Optional: Read one (1) article from the Recommended Readings list in the Overview for Unit 1.

Friday

Facilitating Role-playing Games

Activities:

  • Complete Discussion 2: Facilitating Role-playing Games by 11:59pm in your time zone.

Homework:

  • Browse the scenarios provided in the Overview. You do not need to read them in detail; familiarize yourself with the main concepts to discuss with your group.
  • Choose three (3) scenarios you are interested in facilitating for your group, ranking them in order of your preference. 
  • Prepare for Playtest 1: Session 0, in which you will establish which games each group member will run in the future (with no duplicates).
    • In Session 0, you will use the Consent in Gaming Worksheet (Reynolds and Germain 2019) for each game to establish boundaries and calibration for play.  

Week 2 – Units 1, 2 & 3

Monday – Units 1 & 2

Playtest 1: Session 0

Activities:

  • Complete Playtest 1: Session 0 by 11:59pm in your time zone.
  • Plan Playtest 2: Implementation of a Game for Transformative Impacts.

Homework:

  • Read Bowman et al.’s “Chapter 2” in Implementing starting at section “2.3 Hacking existing games for transformative purposes” (pp. 59-115).

Wednesday – Units 2 & 3

Wednesday:

Implementing Transformative Leisure Role-playing Games

Activities:

  • Complete Discussion 3: Implementing Applied Role-playing Games by 11:59pm in your time zone.

Homework:

  • Choose one (1) video to watch under the Therapeutic Facilitation category. 

Friday – Unit 3

Implementing Therapeutic Role-playing Games

Activities:

  • Complete Discussion 4: Implementing Therapeutic Role-playing Games by 11:59pm in your time zone.

Homework:

  • Read Bowman et al.’s “Chapter 4” of Implementing, sections 4.3-4.5 until the end of Section 4.5 “d) Train the trainer” (pp. 207-234).
  • Optional: Read one (1) article from the Recommended Readings under each of the following categories for a total of three (3) articles: Bleed, Post-game Emotional Reactions, and Deroling.

Week 3 – Units 2, 3, 4 & 5

Monday – Units 2 & 3

Facilitating Transformative Role-playing Games and You

Activities:

  • Complete Reflection Journal 1: Facilitating Transformative Role-playing Games and You by 11:59pm in your time zones.
  • Read Instructions for Major Assignment 1: Scaling Game Design Document and Implementation Plan.

Homework:

  • Choose one (1) item from one (1) different creator from two (2) of these separate categories under Recommended Reading for a total of two (2) items: Youth Work; Primary and Secondary Schools; Higher Education; Business; Military; or Activism and Politics.
  • Optional: Kateryna Romanenko’s “Facilitation of Educational RPGs.”
  • Optional: Watch Angie Bandhoesingh’s “Roleplaying with Kids” from (30:10-55:08, 25 min).
  • Work on Major Assignment 1: Scaling Game Design Document and Implementation Plan.

Wednesday – Unit 3

Implementing Educational Role-playing Games

Activities:

  • Complete Discussion 5: Implementing Educational Role-playing Games by 11:59pm in your time zone.

Homework:

  • Work on Major Assignment 1: Scaling Game Design Document and Implementation Plan.
  • Schedule an appointment at the Language Workshop if you need extra assistance with your writing.
  • Optional: Read the selection from Nicola Whitton on Assessment. 
  • Optional: Watch Josefin Westborg’s “Assessment.”

Friday – Units 4 & 5

Implementation and Play Experience

Activities:

  • Complete Playtest 2: Implementation of a Game for Transformative Impacts.
  • Plan Playtest 3: Implementation of a Game for Transformative Impacts if needed.

Homework:

  • Read Hugaas et al.’s “Chapter 7” of Implementing (pp. 391-438).
  • Optional: Watch Josefin Westborg’s “Implementation for Education.”
  • Optional: Read Katrin Geneuss’ “The Use of the Role-playing Technique STARS in Formal Didactic Contexts.”
  • Work on Major Assignment 1: Scaling Game Design Document and Implementation Plan.

Week 4 – Unit 5

Monday – Unit 5

Researching During Implementation and Play

Activities:

  • Complete Discussion 6: Researching During Implementation and Play by 11:59pm in your time zone.

Homework:

  • Choose one (1) article to examine from the Recommended readings in the Effects Studies category.
  • Optional: Watch Sarah Lynne Bowman’s “Researching Analog Role-playing Games: Difficulties and Approaches.”
  • Optional: Read Annika Waern’s “How to Gather Feedback from Players.”
  • Optional: Read one or more articles under the category Research Approaches under Recommended Materials.
  • Work on Major Assignment 1: Scaling Game Design Document and Implementation Plan.

Wednesday – Unit 5

Analyzing Effects Studies 

Activities:

  • Complete Discussion 7: Analyzing Effects Studies by 11:59pm in your time zone.

Homework:

  • Read two (2) sections of your choice and their associated subsections from Brind et al.’s “Chapter 3” of Implementing.
  • Read Mike Pohjola’s “Dragonbane Memories.”
  • Optional: Watch Josefin Westborg’s video on “Game Design: Implementation.”
  • Optional: Watch Alessandro Giovannucci’s section of “Larp and Community: Between Design and Ethnography” (33:37-58:51).
  • Work on Major Assignment 1: Scaling Game Design Document and Implementation Plan.

Content Advisory on “Dragonbane Memories”: Statutory rape, sexual abuse, organizer negligence, manipulation. If you need an alternative assignment, please let the instructors know.

Friday – Unit 5

Implementation Cautionary Tales

Activities:

  • Optional for Pass with Distinction: Complete Discussion 8: Implementation Cautionary Tales by 11:59pm in your time zone.

Homework:

  • Work on Major Assignment 1: Scaling Game Design Document and Implementation Plan.

Week 5 – Units 5 & 6

Monday – Unit 5

Writing Day

Activities:

  • Complete your appointment at the Language Workshop if you need extra assistance with your writing.

Homework:

  • Work on Major Assignment 1: Scaling Game Design Document and Implementation Plan.

Wednesday – Unit 5

Scaling Transformative Game Design

Activities:

  • Complete Submission of Major Assignment 1: Scaling Game Design Document and Implementation Plan by 11:59pm in your time zone.
  • Read Instructions for Major Assignment 2: Implementing Transformative Game Design.

Homework:

  • Review Brind et al.’s “Chapter 3” of Implementing until the end of section “3.2 ii: Run-time roles” (pp. 116-120).
  • Optional: Read the rest of Chapter 3 of Implementing.
  • Prepare your facilitation for Playtest 3 if applicable.
  • Work on Major Assignment 2: Implementing Transformative Game Design.
  • Make an appointment at the Language Workshop if you need extra assistance with your writing.

Friday – Units 5 & 6

Implementation Team Feedback Brainstorm

Activities:

  • Complete Discussion 9: Implementation Team Feedback Brainstorm by 11:59pm in your time zone.

Homework:

  • Prepare your facilitation for Playtest 3 if applicable.
  • Work on Major Assignment 2: Implementing Transformative Game Design.

Week 6 – Units 6 & 7

Monday – Unit 6

More Implementation and Play Experience

Activities:

  • Complete Playtest 3: Implementing a Game for Transformative Impacts if applicable.

Homework:

  • Read Bowman et al.’s “Chapter 6” of Implementing until the end of “6.2 f) Alibi as a gateway and hindrance” (pp. 308-322).
  • Optional: Read two (2) articles from the Motivation section of the Recommended Materials. 
  • Work on Major Assignment 2: Implementing Transformative Game Design.
  • Schedule an appointment at the Language Workshop if you need extra assistance with your writing.

Wednesday – Unit 6

Player Immersion and Motivation

Activities:

  • Submit Discussion 10: Player Immersion and Motivation by 11:59pm in your time zone.

Homework: 

  • Read Bowman et al.’s “Chapter 6” of Implementing sections 6.3-6.4 until the end of the section “e) Meditation and mindfulness” (pp. 322-340).
  • Optional: Choose one (1) item to examine under the Identity, Players, and Characters section of the Recommended Materials.
  • Work on Major Assignment 2: Implementing Transformative Game Design.

Friday – Units 6 & 7

Identity, Spiritual Development, and You

Activities:

  • Complete Reflection Journal 2: Identity, Spiritual Development, and You by 11:59pm in your time zone.

Homework:

  • Read Bowman et al.’s “Chapter 6” of Implementing sections 6.5-6.6 until the end of “c) Transforming sociopolitical dynamics” (pp. 340-346).
  • Choose one (1) item to examine under the Role-playing and Relationships section of the Recommended Materials.
  • Optional: Read Josephine Baird, Sarah Lynne Bowman, and Kjell Hedgard Hugaas’ “Liminal Intimacy: Role-playing Games as Catalysts for Interpersonal Growth and Relating.” 
  • Work on Major Assignment 2: Implementing Transformative Game Design.

Week 7 – Unit 7

Monday – Unit 7

Interpersonal and Social Transformation, Play, and You

Activities:

  • Complete Reflection Journal 3: Interpersonal and Social Transformation, Play, and You by 11:59pm in your time zone.

Homework:

  • Make an appointment at the Language Workshop if you need extra assistance with your writing.
  • Work on Major Assignment 2: Implementing Transformative Game Design.

Wednesday – Unit 7

Writing Day

Activities:

  • Complete your appointment at the Language Workshop if you need extra assistance with your writing.

Homework:

  • Work on Major Assignment 2: Implementing Transformative Game Design.

Friday – Unit 7

Implementing Transformative Game Design

Activities:

  • Submit First Complete Draft of Major Assignment 2: Implementing Transformative Game Design by 11:59pm in your time zone.
  • Read Peer Review Instructions for Major Assignment 2.
  • Send First Complete Draft of Major Assignment 2: Implementing Transformative Game Design to your peers in your group by 11:59pm in your time zone.

 Homework:

  • Read Bowman et al.’s “Chapter 6” of Implementation sections 6.7-6.17 (pp. 346-373).
  • Optional: Choose one (1) item to examine from each of the following categories from the Recommended Materials for a total of two (2) items: Player Skills, Play as Labor, and Steering for Growth. 
  • Revise Major Assignment 2 based on peer and instructor feedback when available.
  • Work on Major Assignment 2: Implementing Transformative Game Design.

Week 8 – Units 7 & 8

Monday – Unit 7

Player Skills

Activities:

  • Complete Discussion 11: Player Skills by 11:59pm in your time zone.

Homework:

  • Choose two (2) items to examine from two (2) different creators about two (2) different games from the Recommended Materials for this Unit.
  • Work on Peer Reviews for Major Assignment 2, sending your feedback as soon as it is ready. 
  • Revise Major Assignment 2 based on peer and instructor feedback when available.

Wednesday – Unit 8

Learning from Play Experiences

Activities:

  • Optional for Pass with Distinction: Complete Discussion 12: Learning from Play Experiences by 11:59pm in your time zone.

Homework:

  • Work on Peer Reviews for Major Assignment 2, sending your feedback as soon as it is ready. 
  • Revise Major Assignment 2 based on peer and instructor feedback.

Friday – Unit 8

Play Experiences and You

Activities:

  • Complete Reflection Journal 4: Play Experiences and You by 11:59pm in your time zone.

Homework:

  • Work on Peer Reviews for Major Assignment 2, sending your feedback as soon as it is ready. 

Week 9 – Units 8, 9 & 10

Monday – Units 8 & 9

Peer Reviews

Activities:

  • Send 1-3 Peer Reviews: Major Assignment 2 to your peers if you have not already.

Homework:

  • Choose one (1) of the following:
    • Watch Taisto Suominen’s “Game Technologies in Larp and Tabletop RPGs” (28:00-49:44); or
    • Choose three (3) technologies in Taisto Suominen’s Erasmus+ EDGE Tech Toolkit (pp. 6-41). Reading about the other technologies is optional.
  • Revise Major Assignment 2 based on peer and instructor feedback.

Wednesday – Units 9 & 10

Implementing RPGs with Advanced Technologies

Activities:

  • Optional for Pass with Distinction: Complete Discussion 13: Implementing RPGs with Advanced Technologies by 11:59pm in your time zone.

Homework:

  • Revise Major Assignment 2 based on peer and instructor feedback.

Friday – Unit 10

Writing Day 

 Activities:

  • Complete your appointment at the Language Workshop if you need extra assistance with your writing.
  • Revise Major Assignment 2 based on peer and instructor feedback.

Week 10 – Unit 10

Monday – Unit 10

Implementing Transformative Game Design and You

Activities:

  • Complete Reflection Journal 5: Implementing Transformative Game Design and You by 11:59pm in your time zone.

Homework:

  • Revise Major Assignment 2 based on peer and instructor feedback.

Wednesday – Unit 10

Writing Day

Activities:

  • Complete your appointment at the Language Workshop if you need extra assistance with your writing.
  • Revise Major Assignment 2 based on peer and instructor feedback

Friday – Unit 10

Implementing Transformative Game Design

Activities:

  • Submit Major Assignment 2: Implementing Transformative Game Design by 11:59pm in your time zone.

Course schedule is subject to change at the discretion of the instructor(s). Please note that schedule changes may occur during the semester.