Course Content
Unit 1: Transformative Game Design: Implementation Basics
This course explores foundational concepts and practices to consider when implementing analog role-playing games for transformative impacts.
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Unit 2: Implementing Applied Role-playing Games
In this unit, we will discuss considerations when implementing applied role-playing games for transformative purposes.
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Unit 4: Implementing Educational Role-playing Games
In this unit, we will discuss considerations when implementing role-playing games for educational purposes.
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Unit 9: Implementing RPGs with Advanced Technologies
In this unit, you will learn about many of the newer technologies that have been developed recently and that will surely shape the future in important ways.
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Transformative Game Design 2

Discussion 6: Researching During Implementation and Play

Read Hugaas et al.’s “Chapter 7” of Implementing (pp. 391-438).

Optional: Watch Josefin Westborg’s “Implementation for Education.”

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Then, answer the following questions:

  1. Describe three (3) methods of researching role-playing games beyond Research through Design from these materials (1 paragraph each). 
    1. What aspects of role-playing do you think this method would be helpful in studying?
    2. Have you engaged in this type of research? If so, please describe.
    3. Brainstorm how you might you use this method to study your scaled up nano-game? Be specific.

Finally, respond to at least two (2) of your peers in Ask a Question, Answer a Question format.