Course Content
Unit 1: Transformative Game Design: Implementation Basics
This course explores foundational concepts and practices to consider when implementing analog role-playing games for transformative impacts.
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Unit 5: Research and Implementation Specifics
In this unit, we will discuss specifics of different approaches to role-playing game research, as well as implementing role-playing games for educational purposes.
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Unit 9: Conflict and Implementation
In this unit, we will discuss various topics related to conflict and role-playing game implementation
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Transformative Game Design 2

Reflection Journal 7: Play Documentation and You

Consider the following post-game processing activities from Bowman and Hugaas’ “Transformative Role-play: Design, Implementation, and Integration”:

  • Journaling
  • Studio art
  • Performance art
  • Game design
  • Fiction writing
  • Storytelling
  • Documentation for private use
  • Documentation for public consumption
  • Theorizing
  • Researching

Then, answer the following questions:

  1. Outside of this course’s assignments, have you ever engaged in the one (1) or more of the above activities after a role-playing experience?
    • If so, describe one (1) example at length, including the circumstances leading up to the practice. How did you proceed with this practice after play? Was what you created for an external audience? Was this process helpful for you? Why or why not? 
    • If not, consider one (1) practice that might help you process your experiences in the future. How would you proceed with this practice? Would it be created for an external audience? Why might this process be helpful for you?
  2. What is your strongest takeaway from analyzing play documentation in this Unit? Be specific.
  3. Briefly describe your experience facilitating your game for transformative impacts in this class.
    • Did the experiment seem to “work?” If so, in what ways?
    • If not, why not?
    • What feedback did you receive about your facilitation?
  4. Briefly describe your experience playtesting other games for transformative impacts facilitated by your peers in this class.
      • Did the experiments seem to “work?” If so, in what ways?
      • If not, why not?
      • What feedback did you give to your peers about their facilitation?

What takeaways do you have from the facilitation experience as a whole? Be specific.