Course Content
Unit 2: Emotional Safety in Role-playing Games
We have touched upon many of the concepts in this Unit before, but we will focus less on game design and more around the community built around the game in terms of emotional safety.
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Unit 7: Equity, Inclusion, and Accessibility
In this unit, we will be explicitly focusing on the impacts of these topics on communities as a whole beyond the context of specific game designs or play experiences.
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Unit 9: RPG Communities Around the World
We have discussed styles and cultures of play before and examined various traditions. We will expand that work in this unit.
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Unit 10: Transformational Communities and You
In this Unit, you will submit your final draft of Major Assignment 2, as well as reflect upon your experiences.
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Cultivating Transformational Communities

Reflection Journal 3: Cultural Consulting and You

Read James Mendez Hodes’ “Representation Tier List.”

Review: Diana J. Leonard, Jovo Janjetovic, and Maximilian Usman’s “Playing to Experience Marginalization: Benefits and Drawbacks of ‘Dark Tourism’ in Larp.”

Then, answer the following questions:

  1. In 3-4 sentences, describe the main tiers in Mendez Hodes’ list. 
  2. Consider a game you have played with representations of marginalized groups or non-Western cultures. What tier would you say this game featured? Be specific.
  3. Consider a game you have designed with representations of marginalized groups or non-Western cultures. What tier would you say this game featured? Be specific.
    • If you have not designed games with this content, consider a hypothetical game you might want to design.
  1. Have you engaged in cultural consulting or sensitivity readings, either as a consultant yourself or having consulted with someone else? If so, what was that experience like?
  2. How might cultural consulting help increase the potential for cultivating transformational communities? Be specific.