Course Content
Unit 1: Cultivating Transformational Communities
This course explores foundational concepts and practices to consider when community building around analog role-playing games for transformative impacts.
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Unit 3: Academia and Analog Role-playing Games
This section considers a specific role-playing community: that of scholars studying these games and practices.
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Unit 7: Equity, Inclusion, and Accessibility
In this unit, we will be explicitly focusing on the impacts of these topics on communities as a whole beyond the context of specific game designs or play experiences.
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Unit 9: RPG Communities Around the World
We have discussed styles and cultures of play before and examined various traditions. We will expand that work in this unit.
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Unit 10: Transformational Communities and You
In this Unit, you will submit your final draft of Major Assignment 2, as well as reflect upon your experiences.
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Cultivating Transformative Communities

Discussion 4: Analog Role-playing Game Studies

Read Torner’s “Just (the Institution of Computer) Game Studies.”

Choose one (1) item from different content creators (unless two are specified) to examine under the following categories for a total of two (2) items: Analog Role-playing Game Academics and Academia and Leisure Communities.

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Then, answer the following questions:

  1. According to Torner, describe two (2) reasons that analog role-playing games have been marginalized in game studies as a whole.
    • What are the historical reasons stated? 
    • What social or cultural factors might be at play?
  2. Describe the content of the first item you examined in 3-4 sentences. What information was new to you or stood out?
  3. Describe the content of the second item you examined in 3-4 sentences. What information was new to you or stood out?
  4. What sort of research would you most like to read in analog role-playing game studies?
    • Do you think you might ever publish on these topics? Why or why not?