Course Content
Unit 1: Cultivating Transformational Communities
This course explores foundational concepts and practices to consider when community building around analog role-playing games for transformative impacts.
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Unit 3: Academia and Analog Role-playing Games
This section considers a specific role-playing community: that of scholars studying these games and practices.
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Unit 7: Equity, Inclusion, and Accessibility
In this unit, we will be explicitly focusing on the impacts of these topics on communities as a whole beyond the context of specific game designs or play experiences.
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Unit 9: RPG Communities Around the World
We have discussed styles and cultures of play before and examined various traditions. We will expand that work in this unit.
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Unit 10: Transformational Communities and You
In this Unit, you will submit your final draft of Major Assignment 2, as well as reflect upon your experiences.
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Cultivating Transformative Communities

Playtest 2: Autobiographical Games

You will playtest your autobiographical games one (1) time for this course. Game play should not exceed 45 minutes and feedback should not exceed 15 minutes including workshop and debrief, for a total of one (1) hour maximum per game. You will iterate upon your Game Design Document based upon feedback from your peers and submit it as an Appendix to Major Assignment 2, so make sure to take notes.

Note: You may decide to play all games in one four (4) hour playtest session or break them up into two (2) hour Playtest 2 and Playtest 3 sessions.