Course Content
Unit 1: Cultivating Transformational Communities
This course explores foundational concepts and practices to consider when community building around analog role-playing games for transformative impacts.
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Unit 3: Academia and Analog Role-playing Games
This section considers a specific role-playing community: that of scholars studying these games and practices.
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Unit 7: Equity, Inclusion, and Accessibility
In this unit, we will be explicitly focusing on the impacts of these topics on communities as a whole beyond the context of specific game designs or play experiences.
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Unit 9: RPG Communities Around the World
We have discussed styles and cultures of play before and examined various traditions. We will expand that work in this unit.
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Unit 10: Transformational Communities and You
In this Unit, you will submit your final draft of Major Assignment 2, as well as reflect upon your experiences.
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Cultivating Transformative Communities

Overview: Social Identities and Conflict in Role-playing Games

Welcome to our unit on Social Identities and Conflict in Role-playing Games! We have been focusing quite extensively on Psychology in these courses up until this point. In alignment with this course’s focus on communities, we will shift gears to consider role-playing through a sociological lens. We will examine sociological theories as they apply to RPGs. Then, we will discuss specific dimensions of social identity that can impact the experiences of role-players and community dynamics. While we have discussed some of these dimensions before with regard to game design and implementation, our focus in this Unit will be on considering how certain sociological factors can impact transformative processes positively and negatively. In our exploration of conflict transformation, will also discuss several additional dimensions of marginalization and privilege with The ‘Isms. Consider the ways in which these additional vectors of discrimination might impact members of role-playing communities.

In this Unit, we will cover:

  • Sociology and role-playing games
  • Social status
  • Appearance
  • Class
  • Gender/Sexuality
  • Race/Ethnicity
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