Course Content
Unit 1: Transformative Game Design: Implementation Basics
This course explores foundational concepts and practices to consider when implementing analog role-playing games for transformative impacts.
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Unit 2: Implementing Applied Role-playing Games
In this unit, we will discuss considerations when implementing applied role-playing games for transformative purposes.
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Unit 4: Implementing Educational Role-playing Games
In this unit, we will discuss considerations when implementing role-playing games for educational purposes.
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Unit 9: Implementing RPGs with Advanced Technologies
In this unit, you will learn about many of the newer technologies that have been developed recently and that will surely shape the future in important ways.
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Transformative Game Design 2

Discussion 3: Implementing Transformative Leisure Role-playing Games

Read Bowman et al.’s Chapter 2 in Implementing starting at section “2.3 Hacking existing games for transformative purposes” (pp. 59-115).

Optional: Read one (1) article from the Recommended Readings under each of the following categories for a total of two (2) articles: Bleed and Post-game Emotional Reactions.

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Then, answer the following questions:

  1. Reflect back on the games you have facilitated in this course so far. Have you noticed emergent play arising that was unexpected?
    • If so, please describe. Did these emergent actions align with your transformative goals? Why or why not.
    • If not, imagine if the players took your game in a different direction. What direction might emergent play go that diverges from your original intention? Be specific.
  2. Imagine a specific target group for whom you might want to run a scaled up version of your game. Based on the chapter:
    • What specific considerations do you need to make in terms of this population’s needs?
    • Are there specific stakeholders who you may have to work with to gain access to this population? If so, how would you approach this process? Be specific.
  3. Brainstorm a co-creation exercise you could do with this target group.
    • How might you include them in the creation process?
    • Are there any potential drawbacks to this practice? Be specific.

Finally, respond to at least two (2) of your peers in Ask a Question, Answer a Question format.