Overview: Research and Design Specifics
Welcome to our unit on Research and Design Specifics! We will discuss ways to design and iterate role-playing games, but also how to take that process a step further, including important considerations when conducting academic research. Furthermore, you will focus on designing the workshop and debrief for your nanogame during this unit. Make sure to finalize your expanded game design document with these aspects included by the end of the unit.
In this Unit, we will cover:
- Literature Reviews
- Basics of Human Subject Research: Surveys and Interviews
- Basics of Human Subject Research: Consent
- General RPG Design Techniques
- Narrative Design in RPGs
- Character Design in RPGs
Note: Some of the materials below may not be available outside of this course. We are providing them as part of your education within this course. Do not distribute PDFs.
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Required materials:
Videos:
- Baird, Josephine. 2022. “Surveys, Interviews, and Consent.” Transformative Play Initiative. YouTube, July 25.
- Bowman, Sarah Lynne. 2014. “Educational Live Action Role-playing Games: A Secondary Literature Review.” In Wyrd Con Companion Book 2014, edited by Sarah Lynne Bowman, 112-131. Los Angeles, CA: Wyrd Con.
- Giovannucci, Alessandro. 2021. “No More Hero: Larp as a Collective Journey – Alessandro Giovannucci.” Nordic Larp Talks. YouTube, October 12.
- Waern, Annika. 2013. “How Can We Know What Actually Happened in a Larp.” Nordic Larp Talks. YouTube, April 18.
- Westborg, Josefin. 2022. “Deeper Dive into Design.” Transformative Play Initiative. YouTube.
