Overview: Transformative Leisure Role-playing Game Design
Welcome to our unit on Transformative Leisure Role-playing Game Design! These types of games are not necessarily played for an educational or therapeutic purpose, but they can be designed with specific goals in mind and players might find them transformative in a variety of different ways. We will also discuss workshops, which we recommend as important pre-game framing activities when designing transformative role-playing games.
In this Unit, we will cover:
- Workshops
- Workshop Design
- Effects Studies
- Safety and Calibration
- Alibi
- Empathy
- Perspective Taking
Note: Some of the materials below may not be available outside of this course. We are providing them as part of your education within this course. Do not distribute PDFs.
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Required materials:
Videos:
- Westborg, Josefin. 2022. “Designing the Framing.” Transformative Play Initiative. YouTube. November 14.
Readings:
- Brown, Maury. 2016. “Creating a Culture of Trust through Safety and Calibration Larp Mechanics.” Nordiclarp.org, September 9.
- Holkar, Mo. 2015. “Workshop Practice: A Functional Workshop Structure Method.” In The Knudepunkt 2015 Companion Book, edited by Charles Bo Nielsen, 150-155. Copenhagen, Denmark: Rollespils Akademiet.
