Course Content
Unit 2: Transformative Leisure Role-playing Game Design
These types of games are not necessarily played for an educational or therapeutic purpose, but they can be designed with specific goals in mind and players might find them transformative in a variety of different ways.
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Unit 3: Therapeutic Role-playing Game Design
These types of games are designed for a therapeutic purpose or to help participants develop social skills.
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Unit 7: Ritual, Symbolism, and Culture in Game Design
In this Unit, we will deepen into specific practices for designing rituals, narratives, and symbolism in role-playing games.
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Unit 8: Role-playing Game Design and Conflict
As with our first class, this unit will cover both conflicts surrounding certain facets of game design within gaming communities.
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Unit 9: Representation and Tech Ethics in RPG Design
In this unit, we will primarily focus on the way disabilities are represented in role-playing game design.
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Unit 10: Framing Transformative Game Design
Welcome to our last unit on your reflections and analysis of the transformative game design process.
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Transformative Game Design 1

Submission of First Complete Draft of Major Assignment 2: Framing Transformative Game Design

Please submit your first complete draft of Major Assignment 2: Framing Transformative Game Design here at this link. You will also send this draft to one or more of your peers in your group for review over email, Discord, or another preferred channel of communication. Then, you will integrate their feedback in your final draft. Please read Major Assignment 2:  Framing Transformative Game Design for more details.

Note: You will only include Appendix III: List of Recommendations from Peer(s) and Instructors and Revisions in your Final Draft submission. This Appendix will be based on recommendations related to the academic writing in this First Complete Draft, not earlier work, as you will discuss earlier feedback in the body of the paper.